Instructional Design
and Technology
Instructional design are methods created to transfer information from the teacher to the intended student or student body. It involves analysis of the needs of the learners, the development of a system to meet those needs and the goals intended. When any technological hardware or software becomes a part of the design to support learning it is then referred to as instructional technology but still a part of instructional design.
http://www.instructionaldesigncentral.com/htm/IDC_instructionaldesigndefinitions.htm
This week
in Technology Assisted Music Learning a top 5 list of information from the
reading was created. The information was to be something new that I have
learned from the reading or something I knew of prior but learned information
about it that I did not before.
My list
included:
Ø Instructional
Logistics
Ø Creative
Commons
Ø Project-Based
Learning
Ø Backward
Design
Ø Copyright
Creative commons and Project-Based Learning were the
two concepts that are new to me but I feel that they may quite useful for my
teaching experiences.
This
information can be found:
Bauer, W. I. (2014).
Music learning today: Digital pedagogy for creating, performing, and responding
to music. New York, NY: Oxford University Press.
The next project is to create a WebQuest. It allows one to
create an activity where learners interact with information that is from
resources on the internet to complete the activity. The concept was originally
developed by Bernie Dodge and Tom March in the mid-1990s.
This teacher constructed website is designed with a
specific six-part structure that includes:
1. Introduction
2. Task
3. Process
4. Resources
5. Evaluation
6. Conclusion.
Bauer, W. I. (2014).
Music learning today: Digital pedagogy for creating, performing, and responding
to music. New York, NY: Oxford University Press.
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